horror
Film is one of the best artistic mediums because it’s always growing; it speaks every language, and every place in the world has their iteration as to what’s scary, twisted, weird or just downright bizarre. Different countries offer different interpretations of horror, from China where vampires hop to Korean Shaman. They don’t wave crosses, nor do they compel the power of Christ upon anyone, but just don’t fall in love with Isabelle Adjani.
Is this any way to sell a board game? Hasbro’s perennial moneymaker “Ouija” is the basis of Universal’s micro-budget horror franchise in the making, and it’s hard to imagine a game manufacturer working any harder to discourage people from buying its product. The 2014 release Ouija opened at number one, and a followup was inevitable.
When we think about viruses in cinema, we usually think about them in conjunction with turning us into the undead. Indeed, the stunning alacrity and volume at which Hollywood churns out zombie epidemic films begs us to wonder if we have truly exhausted the “what if?” nature of this particular vein of horror.











